Files
Shogi/Gameboard.ShogiUI.Sockets/Models/Piece.cs
2021-05-08 10:26:04 -05:00

36 lines
839 B
C#

using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types;
namespace Gameboard.ShogiUI.Sockets.Models
{
public class Piece
{
public bool IsPromoted { get; }
public WhichPlayer Owner { get; }
public WhichPiece WhichPiece { get; }
public Piece(bool isPromoted, WhichPlayer owner, WhichPiece whichPiece)
{
IsPromoted = isPromoted;
Owner = owner;
WhichPiece = whichPiece;
}
public Piece(Rules.Pieces.Piece piece)
{
IsPromoted = piece.IsPromoted;
Owner = (WhichPlayer)piece.Owner;
WhichPiece = (WhichPiece)piece.WhichPiece;
}
public ServiceModels.Socket.Types.Piece ToServiceModel()
{
return new ServiceModels.Socket.Types.Piece
{
IsPromoted = IsPromoted,
Owner = Owner,
WhichPiece = WhichPiece
};
}
}
}