Files
Shogi/Shogi.Domain/Other/BoardRules.cs
2024-10-11 11:10:38 -05:00

81 lines
2.8 KiB
C#

namespace Shogi.Domain.Other;
/// <summary>
/// </summary>
/// <typeparam name="TPiece"></typeparam>
/// <param name="boardState">A 2D array of pieces, representing your board. Indexed as [x, y].</param>
public class BoardRules<TPiece>(TPiece?[,] boardState) where TPiece : IRulesLifecycle<TPiece>
{
private readonly Vector2 MaxIndex = new(boardState.GetLength(0) - 1, boardState.GetLength(1) - 1);
/// <summary>
/// Validates a move, invoking the <see cref="IRulesLifecycle{TPiece}.OnMoveValidation(MoveValidationContext{TPiece})"/> callback which you should implement.
/// A move is considered valid if it could be made legally, ignoring check or check-mate rules.
/// Check and check-mate verifying happens in a different lifecycle callback.
/// </summary>
/// <param name="from">The position of the piece being moved.</param>
/// <param name="to">The desired destination of the piece being moved.</param>
/// <param name="isPromotion">TODO</param>
/// <returns></returns>
public RulesLifecycleResult ValidateMove(Vector2 from, Vector2 to, bool isPromotion)
{
if (IsWithinBounds(from) && IsWithinBounds(to))
{
var piece = boardState[(int)from.X, (int)from.Y];
if (piece == null)
{
return new RulesLifecycleResult(IsError: true, $"There is no piece at position {from}.");
}
return piece.OnMoveValidation(new MoveValidationContext<TPiece>(from, to, isPromotion, boardState));
}
return new RulesLifecycleResult(IsError: true, "test message");
}
//foreach (var piece in boardState)
//{
// if (piece != null)
// {
// var result = piece.OnMoveValidation(new MoveValidationContext<TPiece>(from, to, isPromotion, boardState));
// if (result.IsError)
// {
// return result;
// }
// }
//}
//public int ValidateMove(Vector2 start, Vector2 end)
//{
// if (board.GetLength(0) != boardSize.X || board.GetLength(1) != boardSize.Y)
// {
// throw new ArgumentException($"2D array dimensions must match boardSize given during {nameof(CreateNewRules)} method.", nameof(board));
// }
// if (start - start != Vector2.Zero)
// {
// throw new ArgumentException("Negative values not allowed.", nameof(start));
// }
// if (end - end != Vector2.Zero)
// {
// throw new ArgumentException("Negative values not allowed.", nameof(end));
// }
// if (start.X >= boardSize.X || start.Y >= boardSize.Y)
// {
// throw new ArgumentException("Start position must be within the given boardSize.", nameof(start));
// }
// if (end.X >= boardSize.X || end.Y >= boardSize.Y)
// {
// throw new ArgumentException("End position must be within the given boardSize.", nameof(end));
// }
// return 0;
//}
private bool IsWithinBounds(Vector2 position)
{
var isPositive = position - position == Vector2.Zero;
return isPositive && position.X <= MaxIndex.X && position.Y <= MaxIndex.Y;
}
}