Files
Shogi/Gameboard.ShogiUI.Sockets.ServiceModels/Socket/Move.cs

20 lines
450 B
C#

using Gameboard.ShogiUI.Sockets.ServiceModels.Types;
namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket
{
public class MoveResponse : ISocketResponse
{
public string Action { get; }
public string GameName { get; set; }
/// <summary>
/// The player that made the move.
/// </summary>
public string PlayerName { get; set; }
public MoveResponse()
{
Action = ClientAction.Move.ToString();
}
}
}