Files
Shogi/Gameboard.ShogiUI.Sockets.ServiceModels/Socket/CreateGame.cs
2021-08-01 17:32:43 -05:00

28 lines
699 B
C#

using Gameboard.ShogiUI.Sockets.ServiceModels.Types;
namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket
{
public class CreateGameRequest : IRequest
{
public ClientAction Action { get; set; }
public string GameName { get; set; } = string.Empty;
public bool IsPrivate { get; set; }
}
public class CreateGameResponse : IResponse
{
public string Action { get; }
public string Error { get; set; }
public Game Game { get; set; }
public string PlayerName { get; set; }
public CreateGameResponse()
{
Action = ClientAction.CreateGame.ToString();
Error = string.Empty;
Game = new Game();
PlayerName = string.Empty;
}
}
}