Files
Shogi/Shogi.Contracts/Socket/SessionJoinedByPlayerSocketMessage.cs
2023-02-01 22:49:28 -06:00

16 lines
358 B
C#

using Shogi.Contracts.Types;
namespace Shogi.Contracts.Socket;
public class SessionJoinedByPlayerSocketMessage : ISocketMessage
{
public SocketAction Action => SocketAction.SessionJoined;
public string SessionName { get; set; }
public SessionJoinedByPlayerSocketMessage(string sessionName)
{
SessionName = sessionName;
}
}