42 lines
1.1 KiB
C#
42 lines
1.1 KiB
C#
using Shogi.Domain.ValueObjects;
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namespace Shogi.Domain;
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public class Session
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{
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public Session(
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string name,
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string player1Name)
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{
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Name = name;
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Player1 = player1Name;
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Board = new(BoardState.StandardStarting);
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}
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public string Name { get; }
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public ShogiBoard Board { get; }
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/// <summary>
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/// The User.Id of the player which created the session.
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/// </summary>
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public string Player1 { get; }
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/// <summary>
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/// The User.Id of the second player.
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/// </summary>
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public string? Player2 { get; private set; }
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public void AddPlayer2(string player2Name)
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{
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if (Player2 != null) throw new InvalidOperationException("Player 2 already exists while trying to add a second player.");
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if (Player1.Equals(player2Name, StringComparison.OrdinalIgnoreCase)) throw new InvalidOperationException("Player 2 must be different from Player 1");
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Player2 = player2Name;
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}
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public bool IsSeated(string playerName)
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{
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return Player1 == playerName || Player2 == playerName;
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}
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}
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