Files
Shogi/Gameboard.ShogiUI.Sockets/Startup.cs
Lucas Morgan 2c8e692d38 Upgrade to .net 5
Address breaking changes from Shogi.API nuget
2021-01-23 18:11:19 -06:00

150 lines
5.3 KiB
C#

using AspShogiSockets.Repositories.RepositoryManagers;
using Gameboard.ShogiUI.Sockets.Extensions;
using Microsoft.AspNetCore.Authentication.JwtBearer;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using Newtonsoft.Json.Serialization;
using System;
using System.Collections.Generic;
using System.Linq;
using Websockets.Managers;
using Websockets.Managers.ClientActionHandlers;
using Websockets.Repositories;
using Websockets.Repositories.Utility;
using Websockets.ServiceModels.Types;
namespace Websockets
{
public class Startup
{
public Startup(IConfiguration configuration)
{
Configuration = configuration;
}
public IConfiguration Configuration { get; }
// This method gets called by the runtime. Use this method to add services to the container.
public void ConfigureServices(IServiceCollection services)
{
// Socket ActionHandlers
services.AddSingleton<CreateGameHandler>();
services.AddSingleton<JoinByCodeHandler>();
services.AddSingleton<JoinGameHandler>();
services.AddSingleton<ListGamesHandler>();
services.AddSingleton<LoadGameHandler>();
services.AddSingleton<MoveHandler>();
// Managers
services.AddSingleton<ISocketCommunicationManager, SocketCommunicationManager>();
services.AddSingleton<ISocketTokenManager, SocketTokenManager>();
services.AddSingleton<ISocketConnectionManager, SocketConnectionManager>();
services.AddScoped<IGameboardRepositoryManager, GameboardRepositoryManager>();
services.AddSingleton<ActionHandlerResolver>(sp => action =>
{
return action switch
{
ClientAction.ListGames => sp.GetService<ListGamesHandler>(),
ClientAction.CreateGame => sp.GetService<CreateGameHandler>(),
ClientAction.JoinGame => sp.GetService<JoinGameHandler>(),
ClientAction.JoinByCode => sp.GetService<JoinByCodeHandler>(),
ClientAction.LoadGame => sp.GetService<LoadGameHandler>(),
ClientAction.Move => sp.GetService<MoveHandler>(),
_ => throw new KeyNotFoundException($"Unable to resolve {nameof(IActionHandler)} for {nameof(ClientAction)} {action}"),
};
});
// Repositories
services.AddTransient<IGameboardRepository, GameboardRepository>();
services.AddSingleton<IAuthenticatedHttpClient, AuthenticatedHttpClient>();
services.AddControllers();
services
.AddAuthentication(options =>
{
options.DefaultAuthenticateScheme = JwtBearerDefaults.AuthenticationScheme;
options.DefaultChallengeScheme = JwtBearerDefaults.AuthenticationScheme;
})
.AddJwtBearer(options =>
{
options.Authority = "https://login.microsoftonline.com/9188040d-6c67-4c5b-b112-36a304b66dad/v2.0";
options.Audience = "935df672-efa6-45fa-b2e8-b76dfd65a122";
options.TokenValidationParameters.ValidateIssuer = true;
options.TokenValidationParameters.ValidateAudience = true;
});
}
// This method gets called by the runtime. Use this method to configure the HTTP request pipeline.
public void Configure(IApplicationBuilder app, IWebHostEnvironment env, ISocketConnectionManager socketConnectionManager)
{
var origins = new[] {
"http://localhost:3000", "https://localhost:3000",
"http://127.0.0.1:3000", "https://127.0.0.1:3000",
"https://dev.lucaserver.space", "https://lucaserver.space"
};
var socketOptions = new WebSocketOptions();
foreach (var o in origins)
socketOptions.AllowedOrigins.Add(o);
if (env.IsDevelopment())
{
app.UseDeveloperExceptionPage();
}
else
{
app.UseHsts();
}
app
.UseRequestResponseLogging()
.UseCors(
opt => opt
.WithOrigins(origins)
.AllowAnyMethod()
.AllowAnyHeader()
.AllowCredentials()
)
.UseRouting()
.UseAuthentication()
.UseAuthorization()
.UseWebSockets(socketOptions)
.UseEndpoints(endpoints =>
{
endpoints.MapControllers();
})
.Use(async (context, next) =>
{
var isUpgradeHeader = context
.Request
.Headers
.Any(h => h.Key.Contains("upgrade", StringComparison.InvariantCultureIgnoreCase)
&& h.Value.ToString().Contains("websocket", StringComparison.InvariantCultureIgnoreCase));
if (isUpgradeHeader)
{
await socketConnectionManager.HandleSocketRequest(context);
}
else
{
await next();
}
});
JsonConvert.DefaultSettings = () => new JsonSerializerSettings
{
Formatting = Formatting.Indented,
ContractResolver = new DefaultContractResolver
{
NamingStrategy = new CamelCaseNamingStrategy(),
},
Converters = new[] { new StringEnumConverter() },
NullValueHandling = NullValueHandling.Ignore
};
}
}
}