Files
Shogi/Gameboard.ShogiUI.Sockets/ShogiUserClaimsTransformer.cs
2021-11-21 10:07:35 -06:00

44 lines
1.3 KiB
C#

using Gameboard.ShogiUI.Sockets.Repositories;
using Microsoft.AspNetCore.Authentication;
using System.Linq;
using System.Security.Claims;
using System.Threading.Tasks;
namespace Gameboard.ShogiUI.Sockets
{
/// <summary>
/// Standardizes the claims from third party issuers. Also registers new msal users in the database.
/// </summary>
public class ShogiUserClaimsTransformer : IClaimsTransformation
{
private static readonly string MsalUsernameClaim = "preferred_username";
private readonly IGameboardRepository gameboardRepository;
public ShogiUserClaimsTransformer(IGameboardRepository gameboardRepository)
{
this.gameboardRepository = gameboardRepository;
}
public async Task<ClaimsPrincipal> TransformAsync(ClaimsPrincipal principal)
{
var nameClaim = principal.Claims.FirstOrDefault(c => c.Type == MsalUsernameClaim);
if (nameClaim != default)
{
var user = await gameboardRepository.ReadUser(nameClaim.Value);
if (user == null)
{
var newUser = Models.User.CreateMsalUser(nameClaim.Value);
var success = await gameboardRepository.CreateUser(newUser);
if (success) user = newUser;
}
if (user != null)
{
return new ClaimsPrincipal(user.CreateClaimsIdentity());
}
}
return principal;
}
}
}