Files
Shogi/Gameboard.ShogiUI.xUnitTests/GameShould.cs

18 lines
327 B
C#

using FluentAssertions;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types;
using Xunit;
namespace Gameboard.ShogiUI.xUnitTests
{
public class GameShould
{
[Fact]
public void DiscardNullPLayers()
{
var game = new Game("Test", "P1", null);
game.Players.Count.Should().Be(1);
}
}
}