160 lines
6.0 KiB
C#
160 lines
6.0 KiB
C#
using FluentValidation;
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using Gameboard.ShogiUI.Sockets.Extensions;
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using Gameboard.ShogiUI.Sockets.Managers;
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using Gameboard.ShogiUI.Sockets.Managers.ClientActionHandlers;
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using Gameboard.ShogiUI.Sockets.Repositories;
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using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Messages;
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using Gameboard.ShogiUI.Sockets.Services;
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using Gameboard.ShogiUI.Sockets.Services.RequestValidators;
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using Microsoft.AspNetCore.Authentication.JwtBearer;
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using Microsoft.AspNetCore.Builder;
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using Microsoft.AspNetCore.Hosting;
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using Microsoft.Extensions.Configuration;
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using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Extensions.Hosting;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Converters;
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using Newtonsoft.Json.Serialization;
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using System;
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using System.Linq;
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using System.Text;
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namespace Gameboard.ShogiUI.Sockets
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{
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public class Startup
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{
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public Startup(IConfiguration configuration)
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{
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Configuration = configuration;
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}
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public IConfiguration Configuration { get; }
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// This method gets called by the runtime. Use this method to add services to the container.
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public void ConfigureServices(IServiceCollection services)
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{
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// Socket ActionHandlers
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services.AddSingleton<ICreateGameHandler, CreateGameHandler>();
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services.AddSingleton<IJoinByCodeHandler, JoinByCodeHandler>();
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services.AddSingleton<IJoinGameHandler, JoinGameHandler>();
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services.AddSingleton<IListGamesHandler, ListGamesHandler>();
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services.AddSingleton<ILoadGameHandler, LoadGameHandler>();
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services.AddSingleton<IMoveHandler, MoveHandler>();
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// Managers
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services.AddSingleton<ISocketConnectionManager, SocketConnectionManager>();
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services.AddSingleton<ISocketTokenManager, SocketTokenManager>();
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services.AddSingleton<IGameboardManager, GameboardManager>();
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services.AddSingleton<IActiveSessionManager, ActiveSessionManager>();
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// Services
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services.AddSingleton<IValidator<CreateGameRequest>, CreateGameRequestValidator>();
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services.AddSingleton<IValidator<JoinByCodeRequest>, JoinByCodeRequestValidator>();
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services.AddSingleton<IValidator<JoinGameRequest>, JoinGameRequestValidator>();
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services.AddSingleton<IValidator<ListGamesRequest>, ListGamesRequestValidator>();
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services.AddSingleton<IValidator<LoadGameRequest>, LoadGameRequestValidator>();
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services.AddSingleton<IValidator<MoveRequest>, MoveRequestValidator>();
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services.AddSingleton<ISocketService, SocketService>();
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// Repositories
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services.AddHttpClient("couchdb", c =>
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{
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var base64 = Convert.ToBase64String(Encoding.UTF8.GetBytes("admin:admin"));
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c.DefaultRequestHeaders.Add("Accept", "application/json");
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c.DefaultRequestHeaders.Add("Authorization", $"Basic {base64}");
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var baseUrl = $"{Configuration["AppSettings:CouchDB:Url"]}/{Configuration["AppSettings:CouchDB:Database"]}/";
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c.BaseAddress = new Uri(baseUrl);
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});
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services.AddTransient<IGameboardRepository, GameboardRepository>();
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//services.AddSingleton<IAuthenticatedHttpClient, AuthenticatedHttpClient>();
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//services.AddSingleton<ICouchClient>(provider => new CouchClient(databaseName, couchUrl));
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services.AddControllers();
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services
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.AddAuthentication(options =>
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{
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options.DefaultAuthenticateScheme = JwtBearerDefaults.AuthenticationScheme;
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options.DefaultChallengeScheme = JwtBearerDefaults.AuthenticationScheme;
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})
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.AddJwtBearer(options =>
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{
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options.Authority = "https://login.microsoftonline.com/9188040d-6c67-4c5b-b112-36a304b66dad/v2.0";
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options.Audience = "935df672-efa6-45fa-b2e8-b76dfd65a122";
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options.TokenValidationParameters.ValidateIssuer = true;
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options.TokenValidationParameters.ValidateAudience = true;
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});
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}
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// This method gets called by the runtime. Use this method to configure the HTTP request pipeline.
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public void Configure(IApplicationBuilder app, IWebHostEnvironment env, ISocketService socketConnectionManager)
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{
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var origins = new[] {
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"http://localhost:3000", "https://localhost:3000",
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"http://127.0.0.1:3000", "https://127.0.0.1:3000",
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"https://dev.lucaserver.space", "https://lucaserver.space"
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};
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var socketOptions = new WebSocketOptions();
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foreach (var o in origins)
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socketOptions.AllowedOrigins.Add(o);
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if (env.IsDevelopment())
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{
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app.UseDeveloperExceptionPage();
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}
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else
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{
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app.UseHsts();
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}
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app
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.UseRequestResponseLogging()
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.UseCors(
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opt => opt
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.WithOrigins(origins)
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.AllowAnyMethod()
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.AllowAnyHeader()
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.AllowCredentials()
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)
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.UseRouting()
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.UseAuthentication()
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.UseAuthorization()
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.UseWebSockets(socketOptions)
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.UseEndpoints(endpoints =>
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{
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endpoints.MapControllers();
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})
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.Use(async (context, next) =>
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{
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var isUpgradeHeader = context
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.Request
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.Headers
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.Any(h => h.Key.Contains("upgrade", StringComparison.InvariantCultureIgnoreCase)
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&& h.Value.ToString().Contains("websocket", StringComparison.InvariantCultureIgnoreCase));
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if (isUpgradeHeader)
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{
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await socketConnectionManager.HandleSocketRequest(context);
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}
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else
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{
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await next();
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}
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});
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JsonConvert.DefaultSettings = () => new JsonSerializerSettings
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{
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Formatting = Formatting.Indented,
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ContractResolver = new DefaultContractResolver
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{
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NamingStrategy = new CamelCaseNamingStrategy
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{
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ProcessDictionaryKeys = true
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}
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},
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Converters = new[] { new StringEnumConverter() },
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NullValueHandling = NullValueHandling.Ignore,
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};
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}
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}
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}
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