Files
Shogi/Gameboard.ShogiUI.Sockets.ServiceModels/Socket/Messages/LoadGame.cs

26 lines
685 B
C#

using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Interfaces;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types;
using System.Collections.Generic;
namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Messages
{
public class LoadGameRequest : IRequest
{
public ClientAction Action { get; set; }
public string GameName { get; set; }
}
public class LoadGameResponse : IResponse
{
public string Action { get; private set; }
public Game Game { get; set; }
public BoardState BoardState { get; set; }
public string Error { get; set; }
public LoadGameResponse(ClientAction action)
{
Action = action.ToString();
}
}
}