yep
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@@ -42,6 +42,9 @@ namespace Shogi.Domain
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{
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board[kvp.Key] = kvp.Value == null ? null : new Piece(kvp.Value);
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}
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WhoseTurn = other.WhoseTurn;
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InCheck = other.InCheck;
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IsCheckmate = other.IsCheckmate;
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MoveHistory.AddRange(other.MoveHistory);
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Player1Hand.AddRange(other.Player1Hand);
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Player2Hand.AddRange(other.Player2Hand);
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