This commit is contained in:
2024-10-31 18:50:35 -05:00
parent 09587b2f4d
commit e282566241
2 changed files with 3 additions and 2 deletions

View File

@@ -15,7 +15,8 @@
<p>Arrange the board so it looks like this. Take note of the Rook and Bishop positions for each player.</p> <p>Arrange the board so it looks like this. Take note of the Rook and Bishop positions for each player.</p>
<BoardSetupVisualAid /> <BoardSetupVisualAid />
<h3>Pieces and Movement</h3> <!-- Margin top is because chromium browsers do not render nested grids the same as Firefox -->
<h3 style="margin-top: 2rem">Pieces and Movement</h3>
<p>Each piece has a unique set of moves. Some pieces, like the Pawn, may move only one tile per turn. Other pieces, like the Bishop, may move multiple tiles per turn.</p> <p>Each piece has a unique set of moves. Some pieces, like the Pawn, may move only one tile per turn. Other pieces, like the Bishop, may move multiple tiles per turn.</p>
<p>A tile may only hold one piece and, except for the Knight, pieces may never move through each other.</p> <p>A tile may only hold one piece and, except for the Knight, pieces may never move through each other.</p>
<p>Should your piece enter the tile of an opponent's piece, you must stop there and capture the opponent's piece.</p> <p>Should your piece enter the tile of an opponent's piece, you must stop there and capture the opponent's piece.</p>

View File

@@ -24,7 +24,7 @@ else
@code { @code {
[CascadingParameter] [CascadingParameter]
private Task<AuthenticationState> authenticationState { get; set; } private Task<AuthenticationState> authenticationState { get; set; } = default!;
[Parameter] [Parameter]
[EditorRequired] [EditorRequired]