mapper class and delete old stuff

This commit is contained in:
2022-06-12 21:45:46 -05:00
parent 4ca0b63564
commit ab8d0c4c7c
39 changed files with 325 additions and 818 deletions

View File

@@ -21,15 +21,18 @@ namespace Gameboard.ShogiUI.Sockets.Controllers
private readonly IGameboardManager gameboardManager;
private readonly IGameboardRepository gameboardRepository;
private readonly ISocketConnectionManager communicationManager;
private readonly IModelMapper mapper;
public GameController(
IGameboardRepository repository,
IGameboardManager manager,
ISocketConnectionManager communicationManager)
ISocketConnectionManager communicationManager,
IModelMapper mapper)
{
gameboardManager = manager;
gameboardRepository = repository;
this.communicationManager = communicationManager;
this.mapper = mapper;
}
[HttpPost("JoinCode")]
@@ -75,32 +78,35 @@ namespace Gameboard.ShogiUI.Sockets.Controllers
{
return NotFound();
}
if (user == null || (session.Player1.Id != user.Id && session.Player2?.Id != user.Id))
if (user == null || (session.Player1Name != user.Id && session.Player2Name != user.Id))
{
return Forbid("User is not seated at this game.");
}
var move = request.Move;
var moveModel = move.PieceFromCaptured.HasValue
? new Models.Move(move.PieceFromCaptured.Value, move.To, move.IsPromotion)
: new Models.Move(move.From!, move.To, move.IsPromotion);
var moveSuccess = session.Shogi.Move(moveModel);
if (moveSuccess)
try
{
var createSuccess = await gameboardRepository.CreateBoardState(session);
if (!createSuccess)
{
throw new ApplicationException("Unable to persist board state.");
}
await communicationManager.BroadcastToPlayers(new MoveResponse
{
GameName = session.Name,
PlayerName = user.Id
}, session.Player1.Id, session.Player2?.Id);
var move = request.Move;
if (move.PieceFromCaptured.HasValue)
session.Move(mapper.Map(move.PieceFromCaptured.Value), move.To);
else if (!string.IsNullOrWhiteSpace(move.From))
session.Move(move.From, move.To, move.IsPromotion);
await gameboardRepository.CreateBoardState(session);
await communicationManager.BroadcastToPlayers(
new MoveResponse
{
GameName = session.Name,
PlayerName = user.Id
},
session.Player1Name,
session.Player2Name);
return Ok();
}
return Conflict("Illegal move.");
catch (InvalidOperationException ex)
{
return Conflict(ex.Message);
}
}
// TODO: Use JWT tokens for guests so they can authenticate and use API routes, too.
@@ -128,28 +134,15 @@ namespace Gameboard.ShogiUI.Sockets.Controllers
public async Task<IActionResult> PostSession([FromBody] PostSession request)
{
var user = await ReadUserOrThrow();
var session = new Models.SessionMetadata(request.Name, request.IsPrivate, user!);
var success = await gameboardRepository.CreateSession(session);
if (success)
var session = new Shogi.Domain.SessionMetadata(request.Name, request.IsPrivate, user.Id);
await gameboardRepository.CreateSession(session);
await communicationManager.BroadcastToAll(new CreateGameResponse
{
try
{
Game = mapper.Map(session),
PlayerName = user.Id
});
await communicationManager.BroadcastToAll(new CreateGameResponse
{
Game = session.ToServiceModel(),
PlayerName = user.Id
});
}
catch (Exception e)
{
Console.Error.WriteLine("Error broadcasting during PostSession");
}
return Ok();
}
return Conflict();
return Ok();
}
@@ -174,40 +167,16 @@ namespace Gameboard.ShogiUI.Sockets.Controllers
{
BoardState = new BoardState
{
Board = null,
Player1Hand = session.Player1Hand.Select(MapPiece).ToList(),
Player2Hand = session.Player2Hand.Select(MapPiece).ToList(),
PlayerInCheck = session.InCheck.HasValue ? Map(session.InCheck.Value) : null
Board = mapper.Map(session.BoardState),
Player1Hand = session.Player1Hand.Select(mapper.Map).ToList(),
Player2Hand = session.Player2Hand.Select(mapper.Map).ToList(),
PlayerInCheck = mapper.Map(session.InCheck)
},
GameName = session.Name,
Player1 = session.Player1Name,
Player2 = session.Player2Name
};
return this.Ok(response);
static WhichPlayer Map(Shogi.Domain.WhichPlayer whichPlayer)
{
return whichPlayer == Shogi.Domain.WhichPlayer.Player1
? WhichPlayer.Player1
: WhichPlayer.Player2;
}
static Piece MapPiece(Shogi.Domain.Pieces.Piece piece)
{
var owner = Map(piece.Owner);
var whichPiece = piece.WhichPiece switch
{
Shogi.Domain.WhichPiece.King => WhichPiece.King,
Shogi.Domain.WhichPiece.GoldGeneral => WhichPiece.GoldGeneral,
Shogi.Domain.WhichPiece.SilverGeneral => WhichPiece.SilverGeneral,
Shogi.Domain.WhichPiece.Bishop => WhichPiece.Bishop,
Shogi.Domain.WhichPiece.Rook => WhichPiece.Rook,
Shogi.Domain.WhichPiece.Knight => WhichPiece.Knight,
Shogi.Domain.WhichPiece.Lance => WhichPiece.Lance,
Shogi.Domain.WhichPiece.Pawn => WhichPiece.Pawn,
_ => throw new ArgumentException($"Unknown value for {nameof(WhichPiece)}")
};
return new Piece { IsPromoted = piece.IsPromoted, Owner = owner, WhichPiece = whichPiece };
}
return Ok(response);
}
[HttpGet]
@@ -217,18 +186,18 @@ namespace Gameboard.ShogiUI.Sockets.Controllers
var sessions = await gameboardRepository.ReadSessionMetadatas();
var sessionsJoinedByUser = sessions
.Where(s => s.IsSeated(user))
.Select(s => s.ToServiceModel())
.Where(s => s.IsSeated(user.Id))
.Select(s => mapper.Map(s))
.ToList();
var sessionsNotJoinedByUser = sessions
.Where(s => !s.IsSeated(user))
.Select(s => s.ToServiceModel())
.Where(s => !s.IsSeated(user.Id))
.Select(s => mapper.Map(s))
.ToList();
return new GetSessionsResponse
{
PlayerHasJoinedSessions = new Collection<Session>(sessionsJoinedByUser),
AllOtherSessions = new Collection<Session>(sessionsNotJoinedByUser)
PlayerHasJoinedSessions = sessionsJoinedByUser,
AllOtherSessions = sessionsNotJoinedByUser
};
}
@@ -246,13 +215,12 @@ namespace Gameboard.ShogiUI.Sockets.Controllers
return this.Conflict("This session already has two seated players and is full.");
}
session.SetPlayer2(user);
var success = await gameboardRepository.UpdateSession(session);
if (!success) return this.Problem(detail: "Unable to update session.");
session.SetPlayer2(user.Id);
await gameboardRepository.UpdateSession(session);
var opponentName = user.Id == session.Player1.Id
? session.Player2!.Id
: session.Player1.Id;
var opponentName = user.Id == session.Player1
? session.Player2!
: session.Player1;
await communicationManager.BroadcastToPlayers(new JoinGameResponse
{
GameName = session.Name,

View File

@@ -51,13 +51,13 @@ namespace Gameboard.ShogiUI.Sockets.Controllers
public async Task<IActionResult> GuestLogout()
{
var signoutTask = HttpContext.SignOutAsync(CookieAuthenticationDefaults.AuthenticationScheme);
var userId = User?.UserId();
if (!string.IsNullOrEmpty(userId))
{
connectionManager.Unsubscribe(userId);
}
await signoutTask;
return Ok();
}
@@ -68,10 +68,8 @@ namespace Gameboard.ShogiUI.Sockets.Controllers
var user = await gameboardManager.ReadUser(User);
if (user == null)
{
if (await gameboardManager.CreateUser(User))
{
user = await gameboardManager.ReadUser(User);
}
await gameboardManager.CreateUser(User);
user = await gameboardManager.ReadUser(User);
}
if (user == null)
@@ -92,11 +90,7 @@ namespace Gameboard.ShogiUI.Sockets.Controllers
{
// Create a guest user.
var newUser = Models.User.CreateGuestUser(Guid.NewGuid().ToString());
var success = await gameboardRepository.CreateUser(newUser);
if (!success)
{
return Conflict();
}
await gameboardRepository.CreateUser(newUser);
var identity = newUser.CreateClaimsIdentity();
await HttpContext.SignInAsync(

View File

@@ -7,68 +7,68 @@ using System.Threading.Tasks;
namespace Gameboard.ShogiUI.Sockets.Managers
{
public interface IGameboardManager
{
Task<bool> AssignPlayer2ToSession(string sessionName, User user);
Task<User?> ReadUser(ClaimsPrincipal user);
Task<bool> CreateUser(ClaimsPrincipal user);
}
public interface IGameboardManager
{
Task AssignPlayer2ToSession(string sessionName, User user);
Task<User?> ReadUser(ClaimsPrincipal user);
Task<User?> CreateUser(ClaimsPrincipal user);
}
public class GameboardManager : IGameboardManager
{
private readonly IGameboardRepository repository;
public class GameboardManager : IGameboardManager
{
private readonly IGameboardRepository repository;
public GameboardManager(IGameboardRepository repository)
{
this.repository = repository;
}
public GameboardManager(IGameboardRepository repository)
{
this.repository = repository;
}
public Task<bool> CreateUser(ClaimsPrincipal principal)
{
var id = principal.UserId();
if (string.IsNullOrEmpty(id))
{
return Task.FromResult(false);
}
public async Task<User> CreateUser(ClaimsPrincipal principal)
{
var id = principal.UserId();
if (string.IsNullOrEmpty(id))
{
throw new InvalidOperationException("Cannot create user from given claims.");
}
var user = principal.IsGuest()
? User.CreateGuestUser(id)
: User.CreateMsalUser(id);
var user = principal.IsGuest()
? User.CreateGuestUser(id)
: User.CreateMsalUser(id);
return repository.CreateUser(user);
}
await repository.CreateUser(user);
return user;
}
public Task<User?> ReadUser(ClaimsPrincipal principal)
{
var userId = principal.UserId();
if (!string.IsNullOrEmpty(userId))
{
return repository.ReadUser(userId);
}
public Task<User?> ReadUser(ClaimsPrincipal principal)
{
var userId = principal.UserId();
if (!string.IsNullOrEmpty(userId))
{
return repository.ReadUser(userId);
}
return Task.FromResult<User?>(null);
}
return Task.FromResult<User?>(null);
}
public async Task<string> CreateJoinCode(string sessionName, string playerName)
{
//var session = await repository.GetGame(sessionName);
//if (playerName == session?.Player1)
//{
// return await repository.PostJoinCode(sessionName, playerName);
//}
return string.Empty;
}
public async Task<string> CreateJoinCode(string sessionName, string playerName)
{
//var session = await repository.GetGame(sessionName);
//if (playerName == session?.Player1)
//{
// return await repository.PostJoinCode(sessionName, playerName);
//}
return string.Empty;
}
public async Task<bool> AssignPlayer2ToSession(string sessionName, User user)
{
var session = await repository.ReadSessionMetaData(sessionName);
if (session != null && !session.IsPrivate && session.Player2 == null)
{
session.SetPlayer2(user);
return await repository.UpdateSession(session);
}
return false;
}
}
public async Task AssignPlayer2ToSession(string sessionName, User user)
{
var session = await repository.ReadSessionMetaData(sessionName);
if (session != null && !session.IsPrivate && session.Player2 == null)
{
session.SetPlayer2(user.Id);
await repository.UpdateSession(session);
}
}
}
}

View File

@@ -0,0 +1,100 @@
using Gameboard.ShogiUI.Sockets.ServiceModels.Types;
using System;
using System.Collections.Generic;
using System.Linq;
using DomainWhichPiece = Shogi.Domain.WhichPiece;
using DomainWhichPlayer = Shogi.Domain.WhichPlayer;
namespace Gameboard.ShogiUI.Sockets.Managers
{
public class ModelMapper : IModelMapper
{
public WhichPlayer Map(DomainWhichPlayer whichPlayer)
{
return whichPlayer switch
{
DomainWhichPlayer.Player1 => WhichPlayer.Player1,
DomainWhichPlayer.Player2 => WhichPlayer.Player2,
_ => throw new ArgumentException("Unrecognized value for WhichPlayer", nameof(whichPlayer))
};
}
public WhichPlayer? Map(DomainWhichPlayer? whichPlayer)
{
return whichPlayer.HasValue
? Map(whichPlayer.Value)
: null;
}
public WhichPiece Map(DomainWhichPiece whichPiece)
{
return whichPiece switch
{
DomainWhichPiece.King => WhichPiece.King,
DomainWhichPiece.GoldGeneral => WhichPiece.GoldGeneral,
DomainWhichPiece.SilverGeneral => WhichPiece.SilverGeneral,
DomainWhichPiece.Bishop => WhichPiece.Bishop,
DomainWhichPiece.Rook => WhichPiece.Rook,
DomainWhichPiece.Knight => WhichPiece.Knight,
DomainWhichPiece.Lance => WhichPiece.Lance,
DomainWhichPiece.Pawn => WhichPiece.Pawn,
_ => throw new ArgumentException("Unrecognized value", nameof(whichPiece)),
};
}
public DomainWhichPiece Map(WhichPiece whichPiece)
{
return whichPiece switch
{
WhichPiece.King => DomainWhichPiece.King,
WhichPiece.GoldGeneral => DomainWhichPiece.GoldGeneral,
WhichPiece.SilverGeneral => DomainWhichPiece.SilverGeneral,
WhichPiece.Bishop => DomainWhichPiece.Bishop,
WhichPiece.Rook => DomainWhichPiece.Rook,
WhichPiece.Knight => DomainWhichPiece.Knight,
WhichPiece.Lance => DomainWhichPiece.Lance,
WhichPiece.Pawn => DomainWhichPiece.Pawn,
_ => throw new ArgumentException("Unrecognized value", nameof(whichPiece)),
};
}
public SessionMetadata Map(Shogi.Domain.SessionMetadata session)
{
return new SessionMetadata
{
Name = session.Name,
Player1 = session.Player1,
Player2 = session.Player2,
IsPrivate = session.IsPrivate
};
}
public Piece Map(Shogi.Domain.Pieces.Piece piece)
{
return new Piece { IsPromoted = piece.IsPromoted, Owner = Map(piece.Owner), WhichPiece = Map(piece.WhichPiece) };
}
public Dictionary<string, Piece?> Map(IDictionary<string, Shogi.Domain.Pieces.Piece?> boardState)
{
return boardState.ToDictionary(kvp => kvp.Key, kvp => MapNullable(kvp.Value));
}
public Piece? MapNullable(Shogi.Domain.Pieces.Piece? piece)
{
if (piece == null) return null;
return Map(piece);
}
}
public interface IModelMapper
{
WhichPlayer Map(DomainWhichPlayer whichPlayer);
WhichPlayer? Map(DomainWhichPlayer? whichPlayer);
WhichPiece Map(DomainWhichPiece whichPiece);
DomainWhichPiece Map(WhichPiece value);
SessionMetadata Map(Shogi.Domain.SessionMetadata session);
Piece Map(Shogi.Domain.Pieces.Piece p);
Piece? MapNullable(Shogi.Domain.Pieces.Piece? p);
Dictionary<string, Piece?> Map(IDictionary<string, Shogi.Domain.Pieces.Piece?> boardState);
}
}

View File

@@ -12,10 +12,10 @@ namespace Gameboard.ShogiUI.Sockets.Managers
{
public interface ISocketConnectionManager
{
Task BroadcastToAll(IResponse response);
Task BroadcastToAll(ISocketResponse response);
void Subscribe(WebSocket socket, string playerName);
void Unsubscribe(string playerName);
Task BroadcastToPlayers(IResponse response, params string?[] playerNames);
Task BroadcastToPlayers(ISocketResponse response, params string?[] playerNames);
}
/// <summary>
@@ -45,7 +45,7 @@ namespace Gameboard.ShogiUI.Sockets.Managers
connections.TryRemove(playerName, out _);
}
public async Task BroadcastToPlayers(IResponse response, params string?[] playerNames)
public async Task BroadcastToPlayers(ISocketResponse response, params string?[] playerNames)
{
var tasks = new List<Task>(playerNames.Length);
foreach (var name in playerNames)
@@ -59,7 +59,7 @@ namespace Gameboard.ShogiUI.Sockets.Managers
}
await Task.WhenAll(tasks);
}
public Task BroadcastToAll(IResponse response)
public Task BroadcastToAll(ISocketResponse response)
{
var message = JsonConvert.SerializeObject(response);
logger.LogInformation($"Broadcasting\n{0}", message);

View File

@@ -1,63 +0,0 @@
using Gameboard.ShogiUI.Sockets.ServiceModels.Types;
using Gameboard.ShogiUI.Sockets.Utilities;
using System.Diagnostics;
using System.Numerics;
namespace Gameboard.ShogiUI.Sockets.Models
{
[DebuggerDisplay("{From} - {To}")]
public class Move
{
public Vector2? From { get; } // TODO: Use string notation
public bool IsPromotion { get; }
public WhichPiece? PieceFromHand { get; }
public Vector2 To { get; }
public Move(Vector2 from, Vector2 to, bool isPromotion = false)
{
From = from;
To = to;
IsPromotion = isPromotion;
}
public Move(WhichPiece pieceFromHand, Vector2 to)
{
PieceFromHand = pieceFromHand;
To = to;
}
/// <summary>
/// Constructor to represent moving a piece on the Board to another position on the Board.
/// </summary>
/// <param name="fromNotation">Position the piece is being moved from.</param>
/// <param name="toNotation">Position the piece is being moved to.</param>
/// <param name="isPromotion">If the moving piece should be promoted.</param>
public Move(string fromNotation, string toNotation, bool isPromotion = false)
{
From = NotationHelper.FromBoardNotation(fromNotation);
To = NotationHelper.FromBoardNotation(toNotation);
IsPromotion = isPromotion;
}
/// <summary>
/// Constructor to represent moving a piece from the Hand to the Board.
/// </summary>
/// <param name="pieceFromHand">The piece being moved from the Hand to the Board.</param>
/// <param name="toNotation">Position the piece is being moved to.</param>
/// <param name="isPromotion">If the moving piece should be promoted.</param>
public Move(WhichPiece pieceFromHand, string toNotation, bool isPromotion = false)
{
From = null;
PieceFromHand = pieceFromHand;
To = NotationHelper.FromBoardNotation(toNotation);
IsPromotion = isPromotion;
}
public ServiceModels.Types.Move ToServiceModel() => new()
{
From = From.HasValue ? NotationHelper.ToBoardNotation(From.Value) : null,
IsPromotion = IsPromotion,
PieceFromCaptured = PieceFromHand.HasValue ? PieceFromHand : null,
To = NotationHelper.ToBoardNotation(To)
};
}
}

View File

@@ -1,37 +0,0 @@
namespace Gameboard.ShogiUI.Sockets.Models
{
/// <summary>
/// A representation of a Session without the board and game-rules.
/// </summary>
public class SessionMetadata
{
public string Name { get; }
public User Player1 { get; }
public User? Player2 { get; private set; }
public bool IsPrivate { get; }
public SessionMetadata(string name, bool isPrivate, User player1, User? player2 = null)
{
Name = name;
IsPrivate = isPrivate;
Player1 = player1;
Player2 = player2;
}
public SessionMetadata(Session sessionModel)
{
Name = sessionModel.Name;
IsPrivate = sessionModel.IsPrivate;
Player1 = sessionModel.Player1;
Player2 = sessionModel.Player2;
}
public void SetPlayer2(User user)
{
Player2 = user;
}
public bool IsSeated(User user) => user.Id == Player1.Id || user.Id == Player2?.Id;
public ServiceModels.Types.Session ToServiceModel() => new(Name, Player1.DisplayName, Player2?.DisplayName);
}
}

View File

@@ -1,4 +1,15 @@
{
"profiles": {
"Kestrel": {
"commandName": "Project",
"launchBrowser": true,
"launchUrl": "/swagger",
"environmentVariables": {
"ASPNETCORE_ENVIRONMENT": "Development"
},
"applicationUrl": "https://localhost:5001;http://localhost:5000"
}
},
"$schema": "http://json.schemastore.org/launchsettings.json",
"iisSettings": {
"windowsAuthentication": false,
@@ -7,23 +18,5 @@
"applicationUrl": "http://localhost:50728/",
"sslPort": 44315
}
},
"profiles": {
"IIS Express": {
"commandName": "IISExpress",
"launchUrl": "weatherforecast",
"environmentVariables": {
"ASPNETCORE_ENVIRONMENT": "Development"
}
},
"Kestrel": {
"commandName": "Project",
"launchBrowser": true,
"launchUrl": "/swagger",
"environmentVariables": {
"ASPNETCORE_ENVIRONMENT": "Development"
},
"applicationUrl": "http://localhost:5100"
}
}
}

View File

@@ -1,4 +1,6 @@
namespace Gameboard.ShogiUI.Sockets.Repositories.CouchModels
using Shogi.Domain;
namespace Gameboard.ShogiUI.Sockets.Repositories.CouchModels
{
public class SessionDocument : CouchDocument
{
@@ -17,12 +19,12 @@
Player2Id = string.Empty;
}
public SessionDocument(Models.SessionMetadata sessionMetaData)
public SessionDocument(SessionMetadata sessionMetaData)
: base(sessionMetaData.Name, WhichDocumentType.Session)
{
Name = sessionMetaData.Name;
Player1Id = sessionMetaData.Player1.Id;
Player2Id = sessionMetaData.Player2?.Id;
Player1Id = sessionMetaData.Player1;
Player2Id = sessionMetaData.Player2;
IsPrivate = sessionMetaData.IsPrivate;
}
}

View File

@@ -17,13 +17,13 @@ namespace Gameboard.ShogiUI.Sockets.Repositories
{
public interface IGameboardRepository
{
Task<bool> CreateBoardState(Session session);
Task<bool> CreateSession(Models.SessionMetadata session);
Task<bool> CreateUser(Models.User user);
Task<Collection<Models.SessionMetadata>> ReadSessionMetadatas();
Task CreateBoardState(Session session);
Task CreateSession(SessionMetadata session);
Task CreateUser(Models.User user);
Task<Collection<SessionMetadata>> ReadSessionMetadatas();
Task<Session?> ReadSession(string name);
Task<bool> UpdateSession(Models.SessionMetadata session);
Task<Models.SessionMetadata?> ReadSessionMetaData(string name);
Task UpdateSession(SessionMetadata session);
Task<SessionMetadata?> ReadSessionMetaData(string name);
Task<Models.User?> ReadUser(string userName);
}
@@ -48,7 +48,7 @@ namespace Gameboard.ShogiUI.Sockets.Repositories
this.logger = logger;
}
public async Task<Collection<Models.SessionMetadata>> ReadSessionMetadatas()
public async Task<Collection<SessionMetadata>> ReadSessionMetadatas()
{
var queryParams = new QueryBuilder { { "include_docs", "true" } }.ToQueryString();
var response = await client.GetAsync($"{View_SessionMetadata}{queryParams}");
@@ -57,7 +57,7 @@ namespace Gameboard.ShogiUI.Sockets.Repositories
if (result != null)
{
var groupedBySession = result.rows.GroupBy(row => row.id);
var sessions = new List<Models.SessionMetadata>(result.total_rows / 3);
var sessions = new List<SessionMetadata>(result.total_rows / 3);
foreach (var group in groupedBySession)
{
/**
@@ -72,12 +72,12 @@ namespace Gameboard.ShogiUI.Sockets.Repositories
if (session != null && player1Doc != null)
{
var player2 = player2Doc == null ? null : new Models.User(player2Doc);
sessions.Add(new Models.SessionMetadata(session.Name, session.IsPrivate, new(player1Doc), player2));
sessions.Add(new SessionMetadata(session.Name, session.IsPrivate, player1Doc.Id, player2?.Id));
}
}
return new Collection<Models.SessionMetadata>(sessions);
return new Collection<SessionMetadata>(sessions);
}
return new Collection<Models.SessionMetadata>(Array.Empty<Models.SessionMetadata>());
return new Collection<SessionMetadata>(Array.Empty<SessionMetadata>());
}
public async Task<Session?> ReadSession(string name)
@@ -130,7 +130,7 @@ namespace Gameboard.ShogiUI.Sockets.Repositories
return null;
}
public async Task<Models.SessionMetadata?> ReadSessionMetaData(string name)
public async Task<SessionMetadata?> ReadSessionMetaData(string name)
{
var queryParams = new QueryBuilder
{
@@ -159,7 +159,7 @@ namespace Gameboard.ShogiUI.Sockets.Repositories
if (session != null && player1Doc != null)
{
var player2 = player2Doc == null ? null : new Models.User(player2Doc);
return new Models.SessionMetadata(session.Name, session.IsPrivate, new(player1Doc), player2);
return new SessionMetadata(session.Name, session.IsPrivate, player1Doc.Id, player2?.Id);
}
}
return null;
@@ -168,22 +168,15 @@ namespace Gameboard.ShogiUI.Sockets.Repositories
/// <summary>
/// Saves a snapshot of board state and the most recent move.
/// </summary>
public async Task<bool> CreateBoardState(Session session)
public async Task CreateBoardState(Session session)
{
Piece? MapPiece(Shogi.Domain.Pieces.Piece? piece)
{
return piece == null
? null
: new Piece { IsPromoted = piece.IsPromoted, Owner = piece.Owner, WhichPiece = piece.WhichPiece };
}
var boardStateDocument = new BoardStateDocument(session.Name, session);
var content = new StringContent(JsonConvert.SerializeObject(boardStateDocument), Encoding.UTF8, ApplicationJson);
var response = await client.PostAsync(string.Empty, content);
return response.IsSuccessStatusCode;
response.EnsureSuccessStatusCode();
}
public async Task<bool> CreateSession(Models.SessionMetadata session)
public async Task CreateSession(SessionMetadata session)
{
var sessionDocument = new SessionDocument(session);
var sessionContent = new StringContent(JsonConvert.SerializeObject(sessionDocument), Encoding.UTF8, ApplicationJson);
@@ -195,16 +188,15 @@ namespace Gameboard.ShogiUI.Sockets.Repositories
if ((await postSessionDocumentTask).IsSuccessStatusCode)
{
var response = await client.PostAsync(string.Empty, boardStateContent);
return response.IsSuccessStatusCode;
response.EnsureSuccessStatusCode();
}
return false;
}
public async Task<bool> UpdateSession(Models.SessionMetadata session)
public async Task UpdateSession(SessionMetadata session)
{
// GET existing session to get revisionId.
var readResponse = await client.GetAsync(session.Name);
if (!readResponse.IsSuccessStatusCode) return false;
readResponse.EnsureSuccessStatusCode();
var sessionDocument = JsonConvert.DeserializeObject<SessionDocument>(await readResponse.Content.ReadAsStringAsync());
// PUT the document with the revisionId.
@@ -214,7 +206,7 @@ namespace Gameboard.ShogiUI.Sockets.Repositories
};
var content = new StringContent(JsonConvert.SerializeObject(couchModel), Encoding.UTF8, ApplicationJson);
var response = await client.PutAsync(couchModel.Id, content);
return response.IsSuccessStatusCode;
response.EnsureSuccessStatusCode();
}
//public async Task<bool> PutJoinPublicSession(PutJoinPublicSession request)
//{
@@ -285,12 +277,12 @@ namespace Gameboard.ShogiUI.Sockets.Repositories
return null;
}
public async Task<bool> CreateUser(Models.User user)
public async Task CreateUser(Models.User user)
{
var couchModel = new UserDocument(user.Id, user.DisplayName, user.LoginPlatform);
var content = new StringContent(JsonConvert.SerializeObject(couchModel), Encoding.UTF8, ApplicationJson);
var response = await client.PostAsync(string.Empty, content);
return response.IsSuccessStatusCode;
response.EnsureSuccessStatusCode();
}
public void ReadMoveHistory()

View File

@@ -28,8 +28,8 @@ namespace Gameboard.ShogiUI.Sockets
if (user == null)
{
var newUser = Models.User.CreateMsalUser(nameClaim.Value);
var success = await gameboardRepository.CreateUser(newUser);
if (success) user = newUser;
await gameboardRepository.CreateUser(newUser);
user = newUser;
}
if (user != null)

View File

@@ -58,6 +58,7 @@ namespace Gameboard.ShogiUI.Sockets
var baseUrl = $"{Configuration["AppSettings:CouchDB:Url"]}/{Configuration["AppSettings:CouchDB:Database"]}/";
c.BaseAddress = new Uri(baseUrl);
});
services.AddTransient<IModelMapper, ModelMapper>();
services
.AddControllers()
@@ -128,13 +129,17 @@ namespace Gameboard.ShogiUI.Sockets
};
});
// Remove default HttpClient logging.
services.RemoveAll<IHttpMessageHandlerBuilderFilter>();
services.AddHttpLogging(options =>
{
options.LoggingFields = Microsoft.AspNetCore.HttpLogging.HttpLoggingFields.Request;
});
}
// This method gets called by the runtime. Use this method to configure the HTTP request pipeline.
public void Configure(IApplicationBuilder app, IWebHostEnvironment env, ISocketService socketConnectionManager)
{
app.UseHttpLogging();
var origins = new[] {
"http://localhost:3000", "https://localhost:3000",
"http://127.0.0.1:3000", "https://127.0.0.1:3000",
@@ -147,25 +152,25 @@ namespace Gameboard.ShogiUI.Sockets
if (env.IsDevelopment())
{
app.UseDeveloperExceptionPage();
var client = PublicClientApplicationBuilder
.Create(Configuration["AzureAd:ClientId"])
.WithLogging(
(level, message, pii) =>
{
Console.WriteLine(message);
},
LogLevel.Verbose,
true,
true
)
.Build();
//var client = PublicClientApplicationBuilder
// .Create(Configuration["AzureAd:ClientId"])
// .WithLogging(
// (level, message, pii) =>
// {
// Console.WriteLine(message);
// },
// LogLevel.Verbose,
// true,
// true
// )
// .Build();
}
else
{
app.UseHsts();
}
app
.UseRequestResponseLogging()
//.UseRequestResponseLogging()
.UseCors(opt => opt.WithOrigins(origins).AllowAnyMethod().AllowAnyHeader().WithExposedHeaders("Set-Cookie").AllowCredentials())
.UseRouting()
.UseAuthentication()