This commit is contained in:
2021-03-04 21:09:14 -06:00
parent 97ccff1fae
commit 2d5c6b20b9

View File

@@ -1,5 +1,4 @@
using FluentAssertions; using FluentAssertions;
using Gameboard.ShogiUI.BoardState.Pieces;
using Microsoft.VisualStudio.TestTools.UnitTesting; using Microsoft.VisualStudio.TestTools.UnitTesting;
using PathFinding; using PathFinding;
using System.Numerics; using System.Numerics;
@@ -12,22 +11,21 @@ namespace Gameboard.ShogiUI.UnitTests.PathFinding
[TestMethod] [TestMethod]
public void Maths() public void Maths()
{ {
var result = PathFinder2D<IPlanarElement>.IsPathable(
var result = PathFinder2D<Piece>.IsPathable(
new Vector2(2, 2), new Vector2(2, 2),
new Vector2(7, 7), new Vector2(7, 7),
new Vector2(1, 1) new Vector2(1, 1)
); );
result.Should().BeTrue(); result.Should().BeTrue();
result = PathFinder2D<Piece>.IsPathable( result = PathFinder2D<IPlanarElement>.IsPathable(
new Vector2(2, 2), new Vector2(2, 2),
new Vector2(7, 7), new Vector2(7, 7),
new Vector2(0, 0) new Vector2(0, 0)
); );
result.Should().BeFalse(); result.Should().BeFalse();
result = PathFinder2D<Piece>.IsPathable( result = PathFinder2D<IPlanarElement>.IsPathable(
new Vector2(2, 2), new Vector2(2, 2),
new Vector2(7, 7), new Vector2(7, 7),
new Vector2(-1, 1) new Vector2(-1, 1)