diff --git a/Gameboard.ShogiUI.UnitTests/PathFinding/PathFinder2DShould.cs b/Gameboard.ShogiUI.UnitTests/PathFinding/PathFinder2DShould.cs index 089d142..983ec6f 100644 --- a/Gameboard.ShogiUI.UnitTests/PathFinding/PathFinder2DShould.cs +++ b/Gameboard.ShogiUI.UnitTests/PathFinding/PathFinder2DShould.cs @@ -1,5 +1,4 @@ using FluentAssertions; -using Gameboard.ShogiUI.BoardState.Pieces; using Microsoft.VisualStudio.TestTools.UnitTesting; using PathFinding; using System.Numerics; @@ -12,22 +11,21 @@ namespace Gameboard.ShogiUI.UnitTests.PathFinding [TestMethod] public void Maths() { - - var result = PathFinder2D.IsPathable( + var result = PathFinder2D.IsPathable( new Vector2(2, 2), new Vector2(7, 7), new Vector2(1, 1) ); result.Should().BeTrue(); - result = PathFinder2D.IsPathable( + result = PathFinder2D.IsPathable( new Vector2(2, 2), new Vector2(7, 7), new Vector2(0, 0) ); result.Should().BeFalse(); - result = PathFinder2D.IsPathable( + result = PathFinder2D.IsPathable( new Vector2(2, 2), new Vector2(7, 7), new Vector2(-1, 1)