Fixed accidentally building the board from player2 perspective.
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@@ -14,7 +14,7 @@ namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Messages
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{
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public string Action { get; private set; }
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public Game Game { get; set; }
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public IReadOnlyList<Move> Moves { get; set; }
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public BoardState BoardState { get; set; }
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public string Error { get; set; }
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public LoadGameResponse(ClientAction action)
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@@ -15,7 +15,7 @@ namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Messages
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public string Action { get; }
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public string Error { get; set; }
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public string GameName { get; set; }
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public Move Move { get; set; }
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public BoardState BoardState { get; set; }
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public string PlayerName { get; set; }
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public MoveResponse(ClientAction action)
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