Fixed accidentally building the board from player2 perspective.
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@@ -31,7 +31,7 @@ namespace Gameboard.ShogiUI.Sockets.Controllers
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var isPlayer1 = await manager.IsPlayer1(request.SessionName, userName);
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if (isPlayer1)
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{
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var code = (await repository.PostJoinCode(request.SessionName, userName)).JoinCode;
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var code = await repository.PostJoinCode(request.SessionName, userName);
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return new CreatedResult("", new PostGameInvitationResponse(code));
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}
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else
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@@ -49,7 +49,7 @@ namespace Gameboard.ShogiUI.Sockets.Controllers
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var isPlayer1 = manager.IsPlayer1(request.SessionName, request.GuestId);
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if (isGuest && await isPlayer1)
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{
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var code = (await repository.PostJoinCode(request.SessionName, request.GuestId)).JoinCode;
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var code = await repository.PostJoinCode(request.SessionName, request.GuestId);
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return new CreatedResult("", new PostGameInvitationResponse(code));
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}
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else
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