Fixed accidentally building the board from player2 perspective.
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@@ -1,7 +1,7 @@
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using PathFinding;
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using System.Diagnostics;
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namespace Gameboard.ShogiUI.BoardState.Pieces
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namespace Gameboard.ShogiUI.Rules.Pieces
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{
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[DebuggerDisplay("{WhichPiece} {Owner}")]
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public abstract class Piece : IPlanarElement
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