Files
Shogi/Gameboard.ShogiUI.Sockets.ServiceModels/Socket/Messages/Move.cs
2021-05-08 10:26:04 -05:00

31 lines
869 B
C#

using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Interfaces;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types;
namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Messages
{
public class MoveRequest : IRequest
{
public ClientAction Action { get; set; }
public string GameName { get; set; } = string.Empty;
public Move Move { get; set; } = new Move();
}
public class MoveResponse : IResponse
{
public string Action { get; }
public string Error { get; set; }
public string GameName { get; set; }
public BoardState BoardState { get; set; }
public string PlayerName { get; set; }
public MoveResponse(ClientAction action)
{
Action = action.ToString();
Error = string.Empty;
GameName = string.Empty;
BoardState = new BoardState();
PlayerName = string.Empty;
}
}
}