Files
Shogi/Gameboard.ShogiUI.Sockets.ServiceModels/Socket/Messages/CreateGame.cs
2021-05-08 10:26:04 -05:00

29 lines
782 B
C#

using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Interfaces;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types;
namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Messages
{
public class CreateGameRequest : IRequest
{
public ClientAction Action { get; set; }
public string GameName { get; set; } = string.Empty;
public bool IsPrivate { get; set; }
}
public class CreateGameResponse : IResponse
{
public string Action { get; }
public string Error { get; set; }
public Game Game { get; set; }
public string PlayerName { get; set; }
public CreateGameResponse(ClientAction action)
{
Action = action.ToString();
Error = string.Empty;
Game = new Game();
PlayerName = string.Empty;
}
}
}