Files
Shogi/Gameboard.ShogiUI.Rules/Pieces/Knight.cs
2021-05-08 10:26:04 -05:00

28 lines
655 B
C#

using PathFinding;
using System.Collections.Generic;
namespace Gameboard.ShogiUI.Rules.Pieces
{
public class Knight : Piece
{
private static readonly List<PathFinding.Move> Moves = new(2)
{
new PathFinding.Move(Direction.KnightLeft),
new PathFinding.Move(Direction.KnightRight)
};
public Knight(WhichPlayer owner) : base(WhichPiece.Knight, owner)
{
moveSet = new MoveSet(this, Moves);
promotedMoveSet = new MoveSet(this, GoldenGeneral.Moves);
}
public override Piece DeepClone()
{
var clone = new Knight(Owner);
if (IsPromoted) clone.Promote();
return clone;
}
}
}