Files
Shogi/Gameboard.ShogiUI.Sockets.ServiceModels/Types/SessionMetadata.cs

13 lines
359 B
C#

namespace Gameboard.ShogiUI.Sockets.ServiceModels.Types
{
public class SessionMetadata
{
public string Name { get; set; }
public string Player1 { get; set; }
public string? Player2 { get; set; }
public bool IsPrivate { get; set; }
public string[] Players => string.IsNullOrEmpty(Player2) ? new[] { Player1 } : new[] { Player1, Player2 };
}
}