Files
Shogi/Shogi.Api/Extensions/ContractsExtensions.cs
2024-10-31 19:04:55 -05:00

68 lines
2.4 KiB
C#

using Shogi.Contracts.Types;
using System.Collections.ObjectModel;
namespace Shogi.Api.Extensions;
public static class ContractsExtensions
{
public static WhichPlayer ToContract(this Domain.ValueObjects.WhichPlayer player)
{
return player switch
{
Domain.ValueObjects.WhichPlayer.Player1 => WhichPlayer.Player1,
Domain.ValueObjects.WhichPlayer.Player2 => WhichPlayer.Player2,
_ => throw new NotImplementedException(),
};
}
public static WhichPiece ToContract(this Domain.ValueObjects.WhichPiece piece)
{
return piece switch
{
Domain.ValueObjects.WhichPiece.King => WhichPiece.King,
Domain.ValueObjects.WhichPiece.GoldGeneral => WhichPiece.GoldGeneral,
Domain.ValueObjects.WhichPiece.SilverGeneral => WhichPiece.SilverGeneral,
Domain.ValueObjects.WhichPiece.Bishop => WhichPiece.Bishop,
Domain.ValueObjects.WhichPiece.Rook => WhichPiece.Rook,
Domain.ValueObjects.WhichPiece.Knight => WhichPiece.Knight,
Domain.ValueObjects.WhichPiece.Lance => WhichPiece.Lance,
Domain.ValueObjects.WhichPiece.Pawn => WhichPiece.Pawn,
_ => throw new NotImplementedException(),
};
}
public static Piece ToContract(this Domain.ValueObjects.Piece piece) => new()
{
IsPromoted = piece.IsPromoted,
Owner = piece.Owner.ToContract(),
WhichPiece = piece.WhichPiece.ToContract()
};
public static IReadOnlyList<Piece> ToContract(this List<Domain.ValueObjects.Piece> pieces)
{
return pieces
.Select(ToContract)
.ToList()
.AsReadOnly();
}
public static Dictionary<string, Piece?> ToContract(this ReadOnlyDictionary<string, Domain.ValueObjects.Piece?> boardState) =>
boardState.ToDictionary(kvp => kvp.Key, kvp => kvp.Value?.ToContract());
public static Domain.ValueObjects.WhichPiece ToDomain(this WhichPiece piece)
{
return piece switch
{
WhichPiece.King => Domain.ValueObjects.WhichPiece.King,
WhichPiece.GoldGeneral => Domain.ValueObjects.WhichPiece.GoldGeneral,
WhichPiece.SilverGeneral => Domain.ValueObjects.WhichPiece.SilverGeneral,
WhichPiece.Bishop => Domain.ValueObjects.WhichPiece.Bishop,
WhichPiece.Rook => Domain.ValueObjects.WhichPiece.Rook,
WhichPiece.Knight => Domain.ValueObjects.WhichPiece.Knight,
WhichPiece.Lance => Domain.ValueObjects.WhichPiece.Lance,
WhichPiece.Pawn => Domain.ValueObjects.WhichPiece.Pawn,
_ => throw new NotImplementedException(),
};
}
}