Files
Shogi/Shogi.Contracts/Socket/SessionJoinedByPlayerSocketMessage.cs
2023-01-29 16:53:26 -06:00

16 lines
354 B
C#

using Shogi.Contracts.Types;
namespace Shogi.Contracts.Socket;
public class SessionJoinedByPlayerSocketMessage : ISocketResponse
{
public SocketAction Action => SocketAction.SessionJoined;
public string SessionName { get; }
public SessionJoinedByPlayerSocketMessage(string sessionName)
{
SessionName = sessionName;
}
}