33 lines
718 B
C#
33 lines
718 B
C#
using Shogi.Domain;
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namespace Shogi.Api.Repositories.CouchModels
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{
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public class Move
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{
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/// <summary>
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/// A board coordinate, like A3 or G6. When null, look for PieceFromHand to exist.
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/// </summary>
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public string? From { get; set; }
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public bool IsPromotion { get; set; }
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/// <summary>
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/// The piece placed from the player's hand.
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/// </summary>
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public WhichPiece? PieceFromHand { get; set; }
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/// <summary>
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/// A board coordinate, like A3 or G6.
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/// </summary>
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public string To { get; set; }
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/// <summary>
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/// Default constructor and setters are for deserialization.
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/// </summary>
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public Move()
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{
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To = string.Empty;
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}
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}
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}
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