Files
Shogi/Gameboard.ShogiUI.Sockets/Models/Move.cs
2021-08-01 17:32:43 -05:00

64 lines
2.2 KiB
C#

using Gameboard.ShogiUI.Sockets.ServiceModels.Types;
using Gameboard.ShogiUI.Sockets.Utilities;
using System.Diagnostics;
using System.Numerics;
namespace Gameboard.ShogiUI.Sockets.Models
{
[DebuggerDisplay("{From} - {To}")]
public class Move
{
public Vector2? From { get; } // TODO: Use string notation
public bool IsPromotion { get; }
public WhichPiece? PieceFromHand { get; }
public Vector2 To { get; }
public Move(Vector2 from, Vector2 to, bool isPromotion = false)
{
From = from;
To = to;
IsPromotion = isPromotion;
}
public Move(WhichPiece pieceFromHand, Vector2 to)
{
PieceFromHand = pieceFromHand;
To = to;
}
/// <summary>
/// Constructor to represent moving a piece on the Board to another position on the Board.
/// </summary>
/// <param name="fromNotation">Position the piece is being moved from.</param>
/// <param name="toNotation">Position the piece is being moved to.</param>
/// <param name="isPromotion">If the moving piece should be promoted.</param>
public Move(string fromNotation, string toNotation, bool isPromotion = false)
{
From = NotationHelper.FromBoardNotation(fromNotation);
To = NotationHelper.FromBoardNotation(toNotation);
IsPromotion = isPromotion;
}
/// <summary>
/// Constructor to represent moving a piece from the Hand to the Board.
/// </summary>
/// <param name="pieceFromHand">The piece being moved from the Hand to the Board.</param>
/// <param name="toNotation">Position the piece is being moved to.</param>
/// <param name="isPromotion">If the moving piece should be promoted.</param>
public Move(WhichPiece pieceFromHand, string toNotation, bool isPromotion = false)
{
From = null;
PieceFromHand = pieceFromHand;
To = NotationHelper.FromBoardNotation(toNotation);
IsPromotion = isPromotion;
}
public ServiceModels.Types.Move ToServiceModel() => new()
{
From = From.HasValue ? NotationHelper.ToBoardNotation(From.Value) : null,
IsPromotion = IsPromotion,
PieceFromCaptured = PieceFromHand.HasValue ? PieceFromHand : null,
To = NotationHelper.ToBoardNotation(To)
};
}
}