Files
Shogi/Shogi.Domain/ValueObjects/King.cs
2024-10-11 11:10:38 -05:00

31 lines
887 B
C#

using Shogi.Domain.YetToBeAssimilatedIntoDDD.Pathing;
using System.Collections.ObjectModel;
namespace Shogi.Domain.ValueObjects;
internal record class King : Piece
{
private static readonly ReadOnlyCollection<Path> Player1Paths = new(
[
new Path(Direction.Forward),
new Path(Direction.Left),
new Path(Direction.Right),
new Path(Direction.Backward),
new Path(Direction.ForwardLeft),
new Path(Direction.ForwardRight),
new Path(Direction.BackwardLeft),
new Path(Direction.BackwardRight)
]);
private static readonly ReadOnlyCollection<Path> Player2Paths = Player1Paths.Select(p => p.Invert()).ToList().AsReadOnly();
public King(WhichPlayer owner, bool isPromoted = false)
: base(WhichPiece.King, owner, isPromoted)
{
}
public override IEnumerable<Path> MoveSet => Owner == WhichPlayer.Player1 ? Player1Paths : Player2Paths;
}