Files
Shogi/Gameboard.ShogiUI.Sockets/Repositories/RepositoryManagers/GameboardRepositoryManager.cs
2020-12-13 14:31:23 -06:00

44 lines
1.1 KiB
C#

using Gameboard.Shogi.Api.ServiceModels.Messages;
using System;
using System.Threading.Tasks;
using Websockets.Repositories;
namespace AspShogiSockets.Repositories.RepositoryManagers
{
public interface IGameboardRepositoryManager
{
Task<string> CreateGuestUser();
}
public class GameboardRepositoryManager : IGameboardRepositoryManager
{
private readonly IGameboardRepository repository;
private const int MaxTries = 3;
public GameboardRepositoryManager(IGameboardRepository repository)
{
this.repository = repository;
}
public async Task<string> CreateGuestUser()
{
var count = 0;
while (count < MaxTries)
{
count++;
var clientId = $"Guest-{Guid.NewGuid()}";
var request = new PostPlayer
{
PlayerName = clientId
};
var response = await repository.PostPlayer(request);
if (response.IsSuccessStatusCode)
{
return clientId;
}
}
throw new OperationCanceledException($"Failed to create guest user after {MaxTries} tries.");
}
}
}