Files
Shogi/Gameboard.ShogiUI.Sockets/Managers/ClientActionHandlers/MoveHandler.cs
2021-02-23 18:03:23 -06:00

56 lines
1.9 KiB
C#

using Gameboard.Shogi.Api.ServiceModels.Messages;
using Gameboard.ShogiUI.Sockets.Models;
using Gameboard.ShogiUI.Sockets.Repositories;
using Newtonsoft.Json;
using System.Threading.Tasks;
using Service = Gameboard.ShogiUI.Sockets.ServiceModels.Socket;
namespace Gameboard.ShogiUI.Sockets.Managers.ClientActionHandlers
{
public class MoveHandler : IActionHandler
{
private readonly IBoardManager boardManager;
private readonly IGameboardRepository gameboardRepository;
private readonly ISocketCommunicationManager communicationManager;
public MoveHandler(
IBoardManager boardManager,
ISocketCommunicationManager communicationManager,
IGameboardRepository gameboardRepository)
{
this.boardManager = boardManager;
this.gameboardRepository = gameboardRepository;
this.communicationManager = communicationManager;
}
public async Task Handle(string json, string userName)
{
var request = JsonConvert.DeserializeObject<Service.Messages.MoveRequest>(json);
// Basic move validation
if (request.Move.To.Equals(request.Move.From))
{
var error = new Service.Messages.ErrorResponse(Service.Types.ClientAction.Move)
{
Error = "Error: moving piece from tile to the same tile."
};
await communicationManager.BroadcastToPlayers(error, userName);
return;
}
var moveModel = new Move(request.Move);
var board = boardManager.Get(request.GameName);
var boardMove = moveModel.ToBoardModel();
//board.Move()
await gameboardRepository.PostMove(request.GameName, new PostMove(moveModel.ToApiModel()));
var response = new Service.Messages.MoveResponse(Service.Types.ClientAction.Move)
{
GameName = request.GameName,
PlayerName = userName,
Move = moveModel.ToServiceModel()
};
await communicationManager.BroadcastToGame(request.GameName, response);
}
}
}