Files
Shogi/Gameboard.ShogiUI.Sockets.ServiceModels/Socket/Messages/CreateGame.cs

26 lines
693 B
C#

using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Interfaces;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types;
namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Messages
{
public class CreateGameRequest : IRequest
{
public ClientAction Action { get; set; }
public string GameName { get; set; }
public bool IsPrivate { get; set; }
}
public class CreateGameResponse : IResponse
{
public string Action { get; private set; }
public string Error { get; set; }
public Game Game { get; set; }
public string PlayerName { get; set; }
public CreateGameResponse(ClientAction action)
{
Action = action.ToString();
}
}
}