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Shogi/Shogi.UI/Pages/Home/GameBoard/GameBoard.razor

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@using Shogi.Contracts.Api
@using Shogi.Contracts.Types;
@using System.Text.RegularExpressions;
@inject IShogiApi ShogiApi
@inject AccountState Account;
@inject PromotePrompt PromotePrompt;
@if (session == null)
{
<EmptyGameBoard />
}
else if (isSpectating)
{
<SpectatorGameBoard Session="session" />
}
else
{
<SeatedGameBoard Perspective="perspective" Session="session" OnRefetchSession="RefetchSession" />
}
@code {
[Parameter]
public string? SessionName { get; set; }
Session? session;
private WhichPlayer perspective;
private bool isSpectating;
protected override async Task OnParametersSetAsync()
{
await RefetchSession();
}
async Task RefetchSession()
{
if (!string.IsNullOrWhiteSpace(SessionName))
{
this.session = await ShogiApi.GetSession(SessionName);
if (this.session != null)
{
var accountId = Account.User?.Id;
this.perspective = accountId == session.Player2 ? WhichPlayer.Player2 : WhichPlayer.Player1;
this.isSpectating = !(accountId == this.session.Player1 || accountId == this.session.Player2);
Console.WriteLine($"IsSpectating - {isSpectating}. AccountId - {accountId}. Player1 - {this.session.Player1}. Player2 - {this.session.Player2}");
}
}
}
}