Files
Shogi/Gameboard.ShogiUI.Sockets/Repositories/GameboardRepository.cs

155 lines
5.9 KiB
C#

using Gameboard.Shogi.Api.ServiceModels.Messages;
using Gameboard.ShogiUI.Sockets.Models;
using Gameboard.ShogiUI.Sockets.Repositories.Utility;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
namespace Gameboard.ShogiUI.Sockets.Repositories
{
public interface IGameboardRepository
{
Task DeleteGame(string gameName);
Task<Session> GetGame(string gameName);
Task<GetSessionsResponse> GetGames();
Task<GetSessionsResponse> GetGames(string playerName);
Task<List<Move>> GetMoves(string gameName);
Task<string> PostSession(PostSession request);
Task<string> PostJoinPrivateSession(PostJoinPrivateSession request);
Task<bool> PutJoinPublicSession(PutJoinPublicSession request);
Task PostMove(string gameName, PostMove request);
Task<string> PostJoinCode(string gameName, string userName);
Task<Player> GetPlayer(string userName);
Task<bool> PostPlayer(PostPlayer request);
}
public class GameboardRepository : IGameboardRepository
{
private const string GetSessionsRoute = "Sessions";
private const string PostSessionRoute = "Session";
private const string JoinSessionRoute = "Session/Join";
private const string PlayerRoute = "Player";
private const string MediaType = "application/json";
private readonly IAuthenticatedHttpClient client;
public GameboardRepository(IAuthenticatedHttpClient client)
{
this.client = client;
}
public async Task<GetSessionsResponse> GetGames()
{
var response = await client.GetAsync(GetSessionsRoute);
var json = await response.Content.ReadAsStringAsync();
return JsonConvert.DeserializeObject<GetSessionsResponse>(json);
}
public async Task<GetSessionsResponse> GetGames(string playerName)
{
var uri = $"Sessions/{playerName}";
var response = await client.GetAsync(Uri.EscapeUriString(uri));
var json = await response.Content.ReadAsStringAsync();
return JsonConvert.DeserializeObject<GetSessionsResponse>(json);
}
public async Task<Session> GetGame(string gameName)
{
var uri = $"Session/{gameName}";
var response = await client.GetAsync(Uri.EscapeUriString(uri));
var json = await response.Content.ReadAsStringAsync();
if (string.IsNullOrWhiteSpace(json))
{
return null;
}
return new Session(JsonConvert.DeserializeObject<GetSessionResponse>(json).Session);
}
public async Task DeleteGame(string gameName)
{
var uri = $"Session/{gameName}";
await client.DeleteAsync(Uri.EscapeUriString(uri));
}
public async Task<string> PostSession(PostSession request)
{
var content = new StringContent(JsonConvert.SerializeObject(request), Encoding.UTF8, MediaType);
var response = await client.PostAsync(PostSessionRoute, content);
var json = await response.Content.ReadAsStringAsync();
return JsonConvert.DeserializeObject<PostSessionResponse>(json).SessionName;
}
public async Task<bool> PutJoinPublicSession(PutJoinPublicSession request)
{
var content = new StringContent(JsonConvert.SerializeObject(request), Encoding.UTF8, MediaType);
var response = await client.PutAsync(JoinSessionRoute, content);
var json = await response.Content.ReadAsStringAsync();
return JsonConvert.DeserializeObject<PutJoinPublicSessionResponse>(json).JoinSucceeded;
}
public async Task<string> PostJoinPrivateSession(PostJoinPrivateSession request)
{
var content = new StringContent(JsonConvert.SerializeObject(request), Encoding.UTF8, MediaType);
var response = await client.PostAsync(JoinSessionRoute, content);
var json = await response.Content.ReadAsStringAsync();
var deserialized = JsonConvert.DeserializeObject<PostJoinPrivateSessionResponse>(json);
if (deserialized.JoinSucceeded)
{
return deserialized.SessionName;
}
return null;
}
public async Task<List<Move>> GetMoves(string gameName)
{
var uri = $"Session/{gameName}/Moves";
var get = await client.GetAsync(Uri.EscapeUriString(uri));
var json = await get.Content.ReadAsStringAsync();
if (string.IsNullOrWhiteSpace(json))
{
return new List<Move>();
}
var response = JsonConvert.DeserializeObject<GetMovesResponse>(json);
return response.Moves.Select(m => new Move(m)).ToList();
}
public async Task PostMove(string gameName, PostMove request)
{
var uri = $"Session/{gameName}/Move";
var content = new StringContent(JsonConvert.SerializeObject(request), Encoding.UTF8, MediaType);
await client.PostAsync(Uri.EscapeUriString(uri), content);
}
public async Task<string> PostJoinCode(string gameName, string userName)
{
var uri = $"JoinCode/{gameName}";
var serialized = JsonConvert.SerializeObject(new PostJoinCode { PlayerName = userName });
var content = new StringContent(serialized, Encoding.UTF8, MediaType);
var json = await (await client.PostAsync(Uri.EscapeUriString(uri), content)).Content.ReadAsStringAsync();
return JsonConvert.DeserializeObject<PostJoinCodeResponse>(json).JoinCode;
}
public async Task<Player> GetPlayer(string playerName)
{
var uri = $"Player/{playerName}";
var get = await client.GetAsync(Uri.EscapeUriString(uri));
var content = await get.Content.ReadAsStringAsync();
if (!string.IsNullOrWhiteSpace(content))
{
var response = JsonConvert.DeserializeObject<GetPlayerResponse>(content);
return new Player(response.Player.Name);
}
return null;
}
public async Task<bool> PostPlayer(PostPlayer request)
{
var content = new StringContent(JsonConvert.SerializeObject(request), Encoding.UTF8, MediaType);
var response = await client.PostAsync(PlayerRoute, content);
return response.IsSuccessStatusCode;
}
}
}