28 lines
655 B
C#
28 lines
655 B
C#
using PathFinding;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Gameboard.ShogiUI.Rules.Pieces
|
|
{
|
|
public class Knight : Piece
|
|
{
|
|
private static readonly List<PathFinding.Move> Moves = new(2)
|
|
{
|
|
new PathFinding.Move(Direction.KnightLeft),
|
|
new PathFinding.Move(Direction.KnightRight)
|
|
};
|
|
|
|
public Knight(WhichPlayer owner) : base(WhichPiece.Knight, owner)
|
|
{
|
|
moveSet = new MoveSet(this, Moves);
|
|
promotedMoveSet = new MoveSet(this, GoldenGeneral.Moves);
|
|
}
|
|
|
|
public override Piece DeepClone()
|
|
{
|
|
var clone = new Knight(Owner);
|
|
if (IsPromoted) clone.Promote();
|
|
return clone;
|
|
}
|
|
}
|
|
}
|