using FluentAssertions; using Gameboard.ShogiUI.Sockets.Utilities; using System.Numerics; using Xunit; namespace Gameboard.ShogiUI.xUnitTests { public class NotationHelperShould { [Fact] public void TranslateVectorsToNotation() { NotationHelper.ToBoardNotation(2, 2).Should().Be("C3"); } [Fact] public void TranslateNotationToVectors() { NotationHelper.FromBoardNotation("C3").Should().Be(new Vector2(2, 2)); } } }