using System.Numerics; namespace PathFinding { public static class Direction { public static readonly Vector2 Up = new(0, 1); public static readonly Vector2 Down = new(0, -1); public static readonly Vector2 Left = new(-1, 0); public static readonly Vector2 Right = new(1, 0); public static readonly Vector2 UpLeft = new(-1, 1); public static readonly Vector2 UpRight = new(1, 1); public static readonly Vector2 DownLeft = new(-1, -1); public static readonly Vector2 DownRight = new(1, -1); public static readonly Vector2 KnightLeft = new(-1, 2); public static readonly Vector2 KnightRight = new(1, 2); } }