using Gameboard.ShogiUI.Sockets.Models; namespace Gameboard.ShogiUI.Sockets.Repositories.CouchModels { public class UserDocument : CouchDocument { public string DisplayName { get; set; } public WhichLoginPlatform Platform { get; set; } /// /// Constructor for JSON deserializing. /// public UserDocument() : base(WhichDocumentType.User) { DisplayName = string.Empty; } public UserDocument( string id, string displayName, WhichLoginPlatform platform) : base(id, WhichDocumentType.User) { DisplayName = displayName; Platform = platform; } } }