using System.Numerics; namespace Gameboard.ShogiUI.BoardState { public static class Direction { public static readonly Vector2 Up = new Vector2(0, 1); public static readonly Vector2 Down = new Vector2(0, -1); public static readonly Vector2 Left = new Vector2(-1, 0); public static readonly Vector2 Right = new Vector2(1, 0); public static readonly Vector2 UpLeft = new Vector2(1, 1); public static readonly Vector2 UpRight = new Vector2(-1, 1); public static readonly Vector2 DownLeft = new Vector2(-1, -1); public static readonly Vector2 DownRight = new Vector2(1, -1); public static readonly Vector2 KnightLeft = new Vector2(-1, 2); public static readonly Vector2 KnightRight = new Vector2(1, 2); } }