using System.Diagnostics;
using static Shogi.Domain.YetToBeAssimilatedIntoDDD.Pathing.Path;
namespace Shogi.Domain.YetToBeAssimilatedIntoDDD.Pathing;
[DebuggerDisplay("{Step} - {Distance}")]
public record Path
{
public Vector2 Step { get; }
public Vector2 NormalizedStep => Vector2.Normalize(Step);
public Distance Distance { get; }
///
///
///
/// The smallest distance that can occur during a move.
///
public Path(Vector2 step, Distance distance = Distance.OneStep)
{
Step = step;
this.Distance = distance;
}
public Path Invert() => new(Vector2.Negate(Step), Distance);
//public enum PathingResult
//{
// Obstructed,
// CompletedWithoutObstruction
//}
}
public static class PathExtensions
{
public static Path GetNearestPath(this IEnumerable paths, Vector2 start, Vector2 end)
{
if (!paths.DefaultIfEmpty().Any())
{
throw new ArgumentException("No paths to get nearest path from.");
}
var shortestPath = paths.First();
foreach (var path in paths.Skip(1))
{
var distance = Vector2.Distance(start + path.Step, end);
var shortestDistance = Vector2.Distance(start + shortestPath.Step, end);
if (distance < shortestDistance)
{
shortestPath = path;
}
}
return shortestPath;
}
}