using Gameboard.ShogiUI.Sockets.ServiceModels.Types; using System.Collections.Generic; namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket { public class MoveResponse : IResponse { public string Action { get; protected set; } public Game Game { get; set; } public WhichPlayer PlayerPerspective { get; set; } public BoardState BoardState { get; set; } public IList MoveHistory { get; set; } public MoveResponse() { Action = ClientAction.Move.ToString(); } } }