using FluentValidation; using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Messages; using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types; namespace Gameboard.ShogiUI.Sockets.Services.RequestValidators { public class CreateGameRequestValidator : AbstractValidator { public CreateGameRequestValidator() { RuleFor(_ => _.Action).Equal(ClientAction.CreateGame); RuleFor(_ => _.GameName).NotEmpty(); } } }