using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Interfaces; using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types; namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Messages { public class JoinByCode : IRequest { public ClientAction Action { get; set; } public string JoinCode { get; set; } } }