using System.Diagnostics; using System.Numerics; namespace Gameboard.ShogiUI.Rules { [DebuggerDisplay("{From} - {To}")] public class Move { public WhichPiece? PieceFromCaptured { get; set; } public Vector2 From { get; set; } public Vector2 To { get; set; } public bool IsPromotion { get; set; } } }