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@@ -3,6 +3,12 @@ using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types;
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namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Messages
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{
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public class JoinByCodeRequest : IRequest
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{
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public ClientAction Action { get; set; }
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public string JoinCode { get; set; }
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}
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public class JoinGameRequest : IRequest
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{
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public ClientAction Action { get; set; }
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@@ -11,7 +17,7 @@ namespace Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Messages
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public class JoinGameResponse : IResponse
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{
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public string Action { get; private set; }
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public string Action { get; }
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public string Error { get; set; }
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public string GameName { get; set; }
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public string PlayerName { get; set; }
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