started working on player moves.
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@@ -1,12 +0,0 @@
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namespace Shogi.Contracts.Types
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{
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public class Move
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{
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public WhichPiece? PieceFromCaptured { get; set; }
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/// <summary>Board position notation, like A3 or G1</summary>
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public string? From { get; set; }
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/// <summary>Board position notation, like A3 or G1</summary>
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public string To { get; set; } = string.Empty;
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public bool IsPromotion { get; set; }
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}
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}
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