create, read, playercount
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@@ -9,7 +9,7 @@ public class BoardState
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/// <summary>
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/// Board state before any moves have been made, using standard setup and rules.
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/// </summary>
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public static readonly BoardState StandardStarting = new(
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public static BoardState StandardStarting => new(
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state: BuildStandardStartingBoardState(),
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player1Hand: new(),
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player2Hand: new(),
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