create, read, playercount
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@@ -2,9 +2,8 @@
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public class Session
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{
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public string Player1 { get; set; } = string.Empty;
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public string Player1 { get; set; }
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public string? Player2 { get; set; }
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public string SessionName { get; set; } = string.Empty;
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public bool GameOver { get; set; }
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public string SessionName { get; set; }
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public BoardState BoardState { get; set; }
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}
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