yep
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9
Gameboard.ShogiUI.Sockets.ServiceModels/Types/Piece.cs
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9
Gameboard.ShogiUI.Sockets.ServiceModels/Types/Piece.cs
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namespace Gameboard.ShogiUI.Sockets.ServiceModels.Types
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{
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public class Piece
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{
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public bool IsPromoted { get; set; }
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public WhichPiece WhichPiece { get; set; }
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public WhichPlayer Owner { get; set; }
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}
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}
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