This commit is contained in:
2021-08-01 17:32:43 -05:00
parent 178cb00253
commit b10f61a489
76 changed files with 1655 additions and 1185 deletions

View File

@@ -1,7 +1,7 @@
using Gameboard.ShogiUI.Sockets.Models;
using Gameboard.ShogiUI.Sockets.Repositories;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Messages;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket.Types;
using Gameboard.ShogiUI.Sockets.ServiceModels.Socket;
using Gameboard.ShogiUI.Sockets.ServiceModels.Types;
using Microsoft.Extensions.Logging;
using System.Linq;
using System.Threading.Tasks;
@@ -21,18 +21,15 @@ namespace Gameboard.ShogiUI.Sockets.Managers.ClientActionHandlers
private readonly ILogger<LoadGameHandler> logger;
private readonly IGameboardRepository gameboardRepository;
private readonly ISocketConnectionManager communicationManager;
private readonly IActiveSessionManager boardManager;
public LoadGameHandler(
ILogger<LoadGameHandler> logger,
ISocketConnectionManager communicationManager,
IGameboardRepository gameboardRepository,
IActiveSessionManager boardManager)
IGameboardRepository gameboardRepository)
{
this.logger = logger;
this.gameboardRepository = gameboardRepository;
this.communicationManager = communicationManager;
this.boardManager = boardManager;
}
public async Task Handle(LoadGameRequest request, string userName)
@@ -41,15 +38,14 @@ namespace Gameboard.ShogiUI.Sockets.Managers.ClientActionHandlers
if (sessionModel == null)
{
logger.LogWarning("{action} - {user} was unable to load session named {session}.", ClientAction.LoadGame, userName, request.GameName);
var error = new LoadGameResponse(ClientAction.LoadGame) { Error = "Game not found." };
var error = new LoadGameResponse() { Error = "Game not found." };
await communicationManager.BroadcastToPlayers(error, userName);
return;
}
communicationManager.SubscribeToGame(sessionModel, userName);
boardManager.Add(sessionModel);
var response = new LoadGameResponse(ClientAction.LoadGame)
var response = new LoadGameResponse()
{
Game = new SessionMetadata(sessionModel).ToServiceModel(),
BoardState = sessionModel.Shogi.ToServiceModel(),