mapper class and delete old stuff

This commit is contained in:
2022-06-12 21:45:46 -05:00
parent 4ca0b63564
commit ab8d0c4c7c
39 changed files with 325 additions and 818 deletions

View File

@@ -7,68 +7,68 @@ using System.Threading.Tasks;
namespace Gameboard.ShogiUI.Sockets.Managers
{
public interface IGameboardManager
{
Task<bool> AssignPlayer2ToSession(string sessionName, User user);
Task<User?> ReadUser(ClaimsPrincipal user);
Task<bool> CreateUser(ClaimsPrincipal user);
}
public interface IGameboardManager
{
Task AssignPlayer2ToSession(string sessionName, User user);
Task<User?> ReadUser(ClaimsPrincipal user);
Task<User?> CreateUser(ClaimsPrincipal user);
}
public class GameboardManager : IGameboardManager
{
private readonly IGameboardRepository repository;
public class GameboardManager : IGameboardManager
{
private readonly IGameboardRepository repository;
public GameboardManager(IGameboardRepository repository)
{
this.repository = repository;
}
public GameboardManager(IGameboardRepository repository)
{
this.repository = repository;
}
public Task<bool> CreateUser(ClaimsPrincipal principal)
{
var id = principal.UserId();
if (string.IsNullOrEmpty(id))
{
return Task.FromResult(false);
}
public async Task<User> CreateUser(ClaimsPrincipal principal)
{
var id = principal.UserId();
if (string.IsNullOrEmpty(id))
{
throw new InvalidOperationException("Cannot create user from given claims.");
}
var user = principal.IsGuest()
? User.CreateGuestUser(id)
: User.CreateMsalUser(id);
var user = principal.IsGuest()
? User.CreateGuestUser(id)
: User.CreateMsalUser(id);
return repository.CreateUser(user);
}
await repository.CreateUser(user);
return user;
}
public Task<User?> ReadUser(ClaimsPrincipal principal)
{
var userId = principal.UserId();
if (!string.IsNullOrEmpty(userId))
{
return repository.ReadUser(userId);
}
public Task<User?> ReadUser(ClaimsPrincipal principal)
{
var userId = principal.UserId();
if (!string.IsNullOrEmpty(userId))
{
return repository.ReadUser(userId);
}
return Task.FromResult<User?>(null);
}
return Task.FromResult<User?>(null);
}
public async Task<string> CreateJoinCode(string sessionName, string playerName)
{
//var session = await repository.GetGame(sessionName);
//if (playerName == session?.Player1)
//{
// return await repository.PostJoinCode(sessionName, playerName);
//}
return string.Empty;
}
public async Task<string> CreateJoinCode(string sessionName, string playerName)
{
//var session = await repository.GetGame(sessionName);
//if (playerName == session?.Player1)
//{
// return await repository.PostJoinCode(sessionName, playerName);
//}
return string.Empty;
}
public async Task<bool> AssignPlayer2ToSession(string sessionName, User user)
{
var session = await repository.ReadSessionMetaData(sessionName);
if (session != null && !session.IsPrivate && session.Player2 == null)
{
session.SetPlayer2(user);
return await repository.UpdateSession(session);
}
return false;
}
}
public async Task AssignPlayer2ToSession(string sessionName, User user)
{
var session = await repository.ReadSessionMetaData(sessionName);
if (session != null && !session.IsPrivate && session.Player2 == null)
{
session.SetPlayer2(user.Id);
await repository.UpdateSession(session);
}
}
}
}